EDWIN.GAMEDEV
Game Jam

10 Seconds Dungeon

Solo Developer

10 Seconds Dungeon artwork or gameplay
  • Unity
  • C#
  • Pixel Art
Play on Game Jolt

About

A fast-paced arcade survival game where you play as a cat trapped in a dungeon. Every 10 seconds a new wave begins, introducing increasingly difficult enemies, while limited ammunition, health pickups and weapon drops force you to keep moving and adapting. Every 10 waves, a stronger boss appears with different behavior, and the run ends when the player dies.

  • Wave Systems
  • Weapon Systems
  • Game Design

My Contributions

  • Wave progression system with new enemy combinations every 10 seconds
  • Wave announcements showing upcoming enemies before each round begins
  • Boss encounters every 10 waves with distinct behavior from regular enemies
  • Weapon switching between AK-47 and shotgun with independent finite ammunition
  • Dynamic ammo pickups that reload the currently equipped weapon
  • Periodic spawning of ammunition, health and weapon pickups around the arena
  • Score-based arcade loop with game-over results
  • Entire game completed solo in 48 hours for Liga Game Jam 3, including programming, game design, pixel art, music and sound effects